﻿using HutongGames.PlayMaker;
using HutongGames.PlayMaker.Actions;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;


[ActionCategory(ActionCategory.Debug)]
[HutongGames.PlayMaker.Tooltip("发送事件")]
public class SendMethod : FsmStateAction
{
    public string mMethodName;

    public override void OnEnter()
    {
        this.Finish();
    }
}
